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AI Insights · Timothy · July 2022

Top 5 Simulator Games on iOS in Australia: Q2 2022 Performance

Discover the performance trends of the top 5 simulator games on iOS in Australia during Q2 2022, including weekly downloads, revenue, and active user data.

Top 5 Simulator Games on iOS in Australia: Q2 2022 Performance

During the second quarter of 2022, the top 5 simulator games on the iOS platform in Australia exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at their performance, based on data from Sensor Tower.

Horse Riding Tales: Wild World saw a decline in weekly revenue, starting at approximately $6.3K and ending the quarter at around $2.4K. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, peaking at 575 downloads in the final week of June. Weekly active users exhibited a slight decline from 2.6K to 2.3K, with a brief increase to 2.6K in the last week.

WildCraft: Wild Sim Online experienced fluctuations in weekly revenue, starting at $1.8K, dipping to $1.2K, and finally rising to $2.1K by the end of June. The app’s weekly downloads showed a consistent range, peaking at 733 downloads in mid-April and ending the quarter at 674 downloads. Active users remained strong throughout the quarter, maintaining an average of around 7K users.

Bid Wars 2 – Pawn Shop Tycoon exhibited a significant rise in weekly revenue towards the end of the quarter, reaching $3.1K in the last week of June. Weekly downloads showed a recovery trend, starting at 3.5K, dropping mid-quarter, and then rising again to 2.6K. Active users followed a similar pattern, with a notable increase from 1.9K in May to 7.4K by the end of June.

Pizza maker cooking games showed steady revenue throughout the quarter, ending at $1.6K. Weekly downloads remained stable, averaging around 1.3K, with a peak of 1.5K in the last week of June. Active users demonstrated a slight upward trend, peaking at 4.1K in the final week of June.

Animal Revolt Battle Simulator experienced stable weekly revenue, averaging around $1K, with a slight dip in the final week of June. Weekly downloads showed a steady pattern, with a peak of 2K downloads in late June. Active users increased consistently, starting at 3.8K and reaching 4.8K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022